![]() ![]() ![]() ![]() We’ll start off the journal by talking about the trading system, which is at the heart of your negotiations and dealings with the other rulers in the realm. Greater variety in gameplay and the role of personalities.Clearer AI behavior and proper foreshadowing of actions and shifts in the AIs attitude.Increased player agency while still focusing on how AI players can manage difficulty and pressure in a more proactive manner.Improving the overall experience of how players interact with each other.There is a lot to go through as we had many objectives when working on the diplomacy system for AoW4: Today I will take you through some of the changes and additions we’ve made to the Diplomacy systems. And here's an excerpt from the diary to get you started: Welcome to another Age of Wonders 4 Dev Journal! My name is Thom (not to be confused with Tom or Thomas), I’m a gameplay programmer at Triumph Studios and primarily responsible for the Diplomacy systems and related AI. ![]()
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